Unlike the bi-fold Vast Kaviya GM Screen, this is a set of high-quality print inserts for use with the Hammerdog GM Screen (https://www.drivethrurpg.com/product/129021/DriveThruRPG-Game-Master-Screen-portrait). Getting this add-on will result in you receiving a voucher at DriveThruRPG to order them for the cost of printing (less than $2 USD). This way you will also have the option to order a durable Hammerdog GM Screen for your inserts if you do not already have one yet.
- New Races! Joining classics like boggards, gnolls, and mongrelfolk are the plant-like alai, insectile kanca, parasitic ottunni, and saurian taino-kar. There's also new subraces for aasimar (elated, soul, and vindico) as well as genasi (acid, ash, mist, and mud), dwarves (mistdweorg), and halflings (mistling).
- New Class Archetypes! Path of the Psion-Primal barbarians, Lunar clerics, Burning druids, Primal Leader fighters, Pyrokine monks, Oath of Web paladins, Primal Hunter rangers, Savage Poisoner rogues, Animator sorcerers, Dreamer sorcerers, and two new warlock patrons (the Grandmother and Hivemind).
- New Classes! The dual-natured agile warrior gemini class appears here with the atavist, equalist, and reluctant hero balances, and it's got a new archetype that revolves around day and night—the nychthemeron. If you've always wanted to tame a simple-minded creature to go on adventures with (be that an aberration, beast, dragon, monstrosity, or ooze of Intelligence 5 or less), look no further than the monster tamer class! There are also four unique 8 level prestige classes: elementalists that ultimately transform into their chosen element, fractured soul shapeshifters with nuanced control over their bodies, magic-eaters that become tougher and more lethal by rejecting all things supernatural, and primal shamans that unlock primitive psionic powers.
- New Options! Discover who your Amnesiac background adventurer truly is, gain control over slivers of magic using naturally occurring raw mana, or take a feat to embrace your mistdweorg ancestors or the illumination granted by the underground City of Lost's potent Sun Stone—or set your sights on stealing the legendary gemstone!
One of the reasons for this campaign is to hire artists for custom illustrations, and because we don't have this artwork yet the book has not been completely layed out--we're estimating it will be 200 pages, but it may be longer than that. Depending on what Level Ups we unlock, the page count will rise.
Absolutely! Throughout the design process that was one of the aspects about the book everyone remained mindful of--we know many GMs have worlds they've been fleshing out with their group (or groups!) for years. While Vast Kaviya can certainly stand on its own as a campaign setting, it was our goal to make something that many gamers could easily use with their homebrew settings.
Mike Myler has been a game designer full-time for half a decade, this is his 6th campaign setting, and every creature in the book has been playtested, developed, and numerically evaluated not only by the rubric in the Dungeon Master's Guide, but also the rubric formulated from the actual numbers for monsters in the Monster Manual (from Blog of Holding: http://blogofholding.com/?p=7338).
"Impact Intermezzo" Kevin MacLeod (incompetech.com; licensed under Creative Commons: By Attribution 3.0, http://creativecommons.org/licenses/by/3.0/)
We fully expect to deliver books to you much sooner than that, but depending on what Level Ups are unlocked there may be additional content and illustrations. Even so our internal deadline is early Spring 2020, and the additional time is insurance to account for unanticipated work delays.